Naveen Nattam
Senior Gameplay Engineer
contact
Naveen Nattam
260-849-2140
naveen.nattam@gmail.com
Resume download
objective
Senior Gameplay Engineer with 15 years of experience across console and VR titles, including 5 years as a team lead/manager.
experience
Lead Gameplay Engineer - Meta Platforms, Twisted Pixel Games
2021 - 2026
Managed a team of 4 gameplay programmers
- Mentored reports from mid level into senior positions
- Provided guidance and assistance for navigating conflicts
Led a team of 7 programmers, designers, and producers responsible for unique moment-to-moment gameplay for each level
- Identified and addressed design-related technical concerns and guided development of systems architecture
- Fostered collaboration with multiple disciplines and improved communication, workflow, and efficiency for all teams involved
Developed and oversaw base gameplay systems used by engineers, designers, and artists to build content including:
- Interaction Systems for pickups, attach hands, and generic interactions
- Data-Driven Material Animation System to create dynamic materials and animate their parameters
- Base Scripting Systems involving a finite state machine component, event systems, a data-driven action system to allow easy versatile reuse of logic, and base actors to give designers and programmers strong starting points for developing content
Facilitated communication and training across teams to strategically address dependencies
- Primary knowledge holder and point of contact for all gameplay systems, entrusted with directing stakeholders to get necessary answers quickly
- Proactively identified, reported, and mitigated development progress risks, ensuring issues were solved before impacting the project timeline
Cultivated studio-wide community and productivity through empathetic leadership and teamwork
Senior Gameplay Engineer - Twisted Pixel Games, LLC
2011 - 2021
Worked with a mid-sized team as a core gameplay programmer
Designed and developed systems for interaction, ui, cinematic scripting, and VO
Created an in-house engine tool for creating and editing physics assets using PhysX SDK
technical skills
C++, C#, Lua, Unreal Engine 4
shipped titles
Meta | Twisted Pixel Games
Marvel Deadpool VR (Quest 3), 2025
Twisted Pixel Games
Path of the Warrior (Quest), 2019
Defector (Oculus Rift), 2019
B-Team (Gear VR), 2018
Wilson’s Heart (Oculus Rift), 2017
Lococycle (Xbox One / Xbox 360), 2013
The Gunstringer (Xbox 360), 2011
education
Full Sail Real World Education, 2006 - 2008
Bachelor of Science
Purdue University 2001 - 2005
Bachelor of Science